๐ฏ Retention System
Daily rewards, achievements, season pass, quests, level progression โ keep players coming back.
๐
Daily Rewards 7-daysignal
7-day login rewards with bonus day. Random or sequence mode for collection cards. Fully customizable tiers.
๐ Achievements tree-basedsignal
Tree-structured achievements with separate section for newly unlocked rewards. Real-time signal notifications.
๐๏ธ Season Pass free/premiumsignal
Dual-track season pass with free and premium rewards. Level-based unlocks, signal-driven progression.
โก Quest System sequence + solosignal
Two quest types: sequential chains and standalone. Signal-based completion tracking and rewards.
๐ Level System linear/progressive/custom
Fully customizable leveling with linear, progressive, or custom curves. Title, icon, banner support. Signal-based.
๐ Bonus Option daily rewards+
Special bonus reward for completing full 7-day cycle. Configurable bonus multipliers.
๐ Random/Sequence Mode collection card
Toggle between random reward selection or fixed sequence for card collection systems.
๐
Newly Unlocked Section achievements
Dedicated UI section highlighting recently earned achievements with visual flair.
๐ฐ Economy & Store
Multi-currency, item shop, trade system, redeem codes โ full economic foundation.
๐ Economy Manager unlimited currenciessignal
Add any number of currency types (gold, gems, tokens). Signal-based balance updates with pre-use validation.
๐ช Store System unlimited itemssignal
Add unlimited purchasable items. Signal-based purchase flow, requires currency system integration.
๐ Trade System P2P currency
Peer-to-peer currency trading between players. Secure validation and transaction history.
๐ซ Redeem Store promo codes
Redeem system for promo codes, gift cards, and special rewards. Code generation and validation.
๐ฑ AdMon Unity Ads
Unity Ads mediation integration. Reward-based ads with cooldown and placement management.
โ๏ธ Balance Validation pre-check
Automatic balance check before any transaction. Prevents overspend and invalid purchases.
๐ฅ Social Bundle
Presence, chat, friends, voice โ complete social infrastructure.
๐ข Presence System online/away/offline
Real-time player presence with status updates (online, busy, offline). Signal-based visibility.
๐ฌ Private & Global Chat real-time
Dual chat channels: global broadcast and private 1-on-1 messaging. Message history support.
๐ซ Friend System add/remove/accept
Complete friend management: send requests, accept/decline, remove friends, block list.
๐๏ธ Voice Chat opus + spatial
Real-time voice chat with Opus encoding, spatial audio, and push-to-talk option.
๐ง AI Tools Bundle
Generative AI, voice commands, translation โ integrate cutting-edge AI into your game.
โก Groq LLM inference
Ultra-fast Groq API integration for real-time AI dialogue and NPC responses.
๐ง Gemini Google AI
Google Gemini multimodal AI for content generation, NPC behavior, and dynamic quests.
๐ GoogleTTS text-to-speech
High-quality text-to-speech with multiple voices and languages for NPC dialog.
๐จ Freepik image generation
Generate game assets, icons, and concept art via Freepik API integration.
โ๏ธ Cloudflare AI edge inference
Cloudflare Workers AI for serverless inference at the edge. Low latency.
๐ผ๏ธ Stability Stable Diffusion
Stable Diffusion integration for on-demand image and texture generation.
๐ค Voice Command speech-to-intent
Parse voice input into game commands. Custom intent mapping and fallback handling.
๐ Language Translator real-time
Real-time chat and UI translation. Supports 100+ languages with auto-detection.
๐ Networking Bundle
P2P, dedicated servers, relay โ multiplayer foundation for any scale.
๐ P2P + Host Migration no downtime
Peer-to-peer networking with automatic host migration when host leaves. Seamless handoff.
๐ฅ๏ธ Dedicated Server Render + Reptil
Ready-to-deploy dedicated server configuration for Render and Railway platforms.
๐ก Relay Server NAT traversal
Relay server for players behind strict NAT. Fallback when direct P2P fails.
โ๏ธ Universal Managers
Core infrastructure โ state, auth, storage, relay management.
๐ State Manager
Global game state machine. Manage scenes, loading screens, and game flow transitions.
๐ Relay Manager
Manages relay server connections, signaling, and peer discovery for P2P.
๐ Auth Manager
Authentication handling (Supabase, custom). Session management and token refresh.
๐พ Local Storage Manager
Save/load game data to device. Encrypted saves, multiple slots, auto-backup.
โ๏ธ Cloud Storage Manager
Cloud save sync across devices. Conflict resolution and offline support.
๐ฑ Mobile Control Bundle
Touch input, gyro, UI editor โ mobile-first control systems.
๐น๏ธ Joystick floating/fixed
Customizable virtual joystick. Floating or fixed position, deadzone, and visual themes.
๐ Action Buttons
Touch-optimized buttons with haptic feedback, cooldown visuals, and multi-touch support.
๐ฅ Camera with Gyro
Device gyroscope integration for camera control. Tilt-to-aim or panoramic view.
๐จ UI Editor runtime editing
Drag-and-drop UI editor for mobile. Save custom layouts per user.
๐ Queenword โ Advanced Game Systems
Complete game framework: chunk management, inventory, combat, NPCs, vehicles, and more.
๐บ๏ธ Chunk Manager
Dynamic world streaming with chunk loading/unloading. LOD support and async loading.
๐ P2P Trade
Secure peer-to-peer item trading. Trade requests, confirmation, and rollback on disconnect.
๐ค NPC System
Behavior tree NPCs. Idle, patrol, chase, attack states. Fully customizable AI.
๐ Vehicle System
Drivable vehicles with physics, cameras, and multiplayer replication support.
๐บ๏ธ Minimap
Dynamic minimap with icons, zoom, and rotation. Custom markers and fog of war.
โ๏ธ Job System
Multithreaded background task system. Offload heavy computations without frame drops.
๐ Web Integration (x3)
REST API calls, WebSocket connections, and data fetching from external services.
๐ Inventory System
Slot-based inventory with drag & drop, stacking, tooltips, and equippable items.
๐ซ Weapon System
Modular weapons: hitscan, projectile, melee. Ammo, reload, recoil, and spread.
โ๏ธ Combat System
Damage calculation, resistances, critical hits, status effects, and combat logging.
๐ฎ GSM (Game State Machine)
Game state machine for match flow: warmup, active, ended, post-game.
โ๏ธ Plane System
Flying vehicle controller with aerodynamics, altitude hold, and multiplayer sync.
๐ Zone System
Trigger-based zones for events, safe areas, damage zones, and region loading.
๐ Stats Logger
Track player statistics: kills, deaths, playtime, distance traveled. Export to JSON.
๐ Combat Logger
Detailed combat log for debugging and replays. Damage events, healing, and kills.
๐๏ธ Grid City & World Tools
Procedural city generation and Blender/Godot pipeline.
๐๏ธ Grid City Generator
Procedural grid-based city generation. Streets, buildings, zones, and decoration.
๐ Blender โ JSON
Export Blender scenes to JSON format with transforms, materials, and hierarchy.
๐ฆ JSON โ Godot
Import JSON data into Godot scenes. Instantiate complex layouts from exported data.
๐พ Godot โ JSON
Export Godot scenes and node hierarchies to JSON for external editing.
๐ Import Layout
Import pre-designed city layouts from external files. Support for multiple formats.
โก One Click City
Generate a complete procedurally generated city with a single function call.
โ๏ธ Cloud & Edge Services
Supabase, Ably, and edge networking for production backend.
๐ก Ably Realtime
Global pub/sub messaging, presence, and connection state management.
๐ Supabase Auth
Email/password, OAuth (Google, Discord, GitHub). Session and user management.
๐พ Supabase Storage
File upload/download, user avatars, asset hosting with bucket policies.
โก P2P Edge
Low-latency peer-to-peer edge signaling for real-time games.
๐ P2B Edge
Peer-to-broadcast edge networking for scalable game sessions.
๐ฅ๏ธ UI Screens & Customization
Complete UI suite: 13 ready-to-use screens with character customization and layout editor.
๐ Welcome Screen
Splash screen with login/guest options, news ticker, and version check.
๐ Home Screen
Main hub with play button, daily rewards, news, and quick navigation.
โ๏ธ Settings Screen
Audio, graphics, controls, and language settings. Persistent save.
๐ Stats Screen
Player statistics dashboard. K/D, wins, playtime, and progression graphs.
๐ Store Screen
In-game store UI. Item grid, categories, purchase dialogs, and currency display.
๐ Leaderboard
Global and friend leaderboards. Rank, score, and player avatar display.
๐ Layout Editor
Drag-and-drop UI layout editor. Resize, reposition, and save custom HUDs.
๐จ Character Customisation
Outfit, hair, skin color, accessories. Save presets and equip items.
โ๏ธ UI Editor (Player)
Runtime UI editor for players. Customize HUD position, scale, and visibility.
๐พ UI Save Option
Save and load UI layouts per player profile. Cloud sync support.
๐ Outfit Customizer
Detailed outfit customization with color picker, item preview, and unlock tracking.
๐ค Profile Manager
Multiple profiles with local save. Avatar upload, username change, profile stats.
๐ญ Avatar System
Avatar selection from gallery or custom upload. Display across all UI screens.
๐ Every system is production-ready โ built with Godot 4 signals, decoupled architecture, and used in active commercial games. Each module includes integration guide, demo scenes, and C# / GDScript variants. Full source code included.
Build faster with 70+ production systems
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